Efficient Rendering of Radiosity using Textures and Bicubic Reconstruction

نویسندگان

  • RUI BASTOS
  • MICHAEL GOSLIN
  • HANSONG ZHANG
چکیده

We present a method to speed up walkthroughs of static scenes. It involves the creation of a continuousC1 radiosity reconstruction for adaptively sampled regions. This representation is a unified solution to handle unrestricted quadtrees and T-vertices, and allows for the generation of multiple different levels-of-detail of the radiosity function, which is represented as texture maps. The method also involves the use of hardware bicubic filtering for the radiosity display. Both techniques allow improvements in performance and memory usage while preserving visual appearance.

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تاریخ انتشار 1996